Designing Interactive Multimedia Computer Graphics Using The 4D Method as Self-Directed Learning for Students. Indo-MathEdu Intellectuals Journal, [S. l.], v. 4, n. 3, p. 2478–2488, 2023. DOI: 10.54373/imeij.v4i3.514. Disponível em: https://ejournal.indo-intellectual.id/index.php/imeij/article/view/514. Acesso em: 12 aug. 2026.