QONITA MUJAHIDAH; ELVI MAILANI. Pengaruh Penggunaan Aplikasi Game Educaplay (Froggy Jumps) Terhadap Hasil Belajar Matematika Siswa Kelas IV di SDN 023905 Binjai Utara. Indo-MathEdu Intellectuals Journal, [S. l.], v. 6, n. 3, p. 2762–2771, 2025. DOI: 10.54373/imeij.v6i3.2878. Disponível em: https://ejournal.indo-intellectual.id/index.php/imeij/article/view/2878. Acesso em: 12 may. 2025.