Pengembangan Media Pembelajaran Berbasis E-Modul pada Mata Pelajaran Informatika Kelas 8 di SMP Negeri 3 Kedungwaru
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This study aims to develop a Canva-based e-module for the Data Processing topic within the Informatics subject and to determine its feasibility and practicality for 8th-grade students at SMP Negeri 3 Kedungwaru. The study employs the Research and Development (R&D) method using the ADDIE development model, which comprises the stages of Analysis, Design, Development, Implementation, and Evaluation. The research subjects consisted of media experts, subject matter experts, and 8th-grade students. Data were collected via validation sheets and student response questionnaires, then analyzed using quantitative descriptive statistics (percentages). The results indicate that the media expert validation achieved a score of 99.6% (categorized as highly valid/highly feasible), while the subject matter expert validation achieved 100% (categorized as highly valid). Small-group and large-group trials yielded scores of 96% and 97.1%, respectively; both fall into the highly feasible/highly valid category. These results demonstrate that the Canva-based e-module possesses excellent feasibility and practicality and is suitable for use in Informatics instruction regarding Data Processing. However, the e-module's effectiveness in improving learning outcomes cannot yet be determined, as a specific effectiveness test has not been conducted.
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